VSLib
Simple, powerful VScript Library for L4D2
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- g -
GetActiveWeapon() :
VSLib.Player
GetAngles() :
VSLib.Entity
GetBarMaxValue() :
VSLib.HUD.Bar
GetBarValue() :
VSLib.HUD.Bar
GetBarWidth() :
VSLib.HUD.Bar
GetBaseEntity() :
VSLib.Entity
GetBaseIndex() :
VSLib.Entity
GetCenterPoint() :
VSLib.HUD.Item
GetCharacterName() :
VSLib.Player
GetClassname() :
VSLib.Entity
GetCurrentAttacker() :
VSLib.Player
GetDistanceToGround() :
VSLib.Entity
GetDistBetweenEntities() :
VSLib.Utils
GetEyeAngles() :
VSLib.Entity
GetEyePosition() :
VSLib.Entity
GetFlags() :
VSLib.HUD.Item
GetFlowDistance() :
VSLib.Player
GetFlowPercent() :
VSLib.Player
GetHealth() :
VSLib.Entity
GetHealthBuffer() :
VSLib.Player
GetHeldItems() :
VSLib.Player
GetIndex() :
VSLib.Entity
GetInventory() :
VSLib.Player
GetInventoryTable() :
VSLib.Player
GetIPAddress() :
VSLib.Player
GetLastAbilityUsed() :
VSLib.Player
GetLastAttacker() :
VSLib.Player
GetLastDeathLocation() :
VSLib.Player
GetLastDefibbedBy() :
VSLib.Player
GetLastKilledBy() :
VSLib.Player
GetLastShovedBy() :
VSLib.Player
GetLastUsed() :
VSLib.Player
GetLastVomitedBy() :
VSLib.Player
GetLocation() :
VSLib.Entity
GetLookingEntity() :
VSLib.Entity
GetLookingLocation() :
VSLib.Entity
GetName() :
VSLib.Entity
,
VSLib.Player
GetNearbyLocation() :
VSLib.Player
GetNearbyLocationRadius() :
VSLib.Utils
GetOwnerEntity() :
VSLib.Entity
GetPlayerType() :
VSLib.Player
GetPosition() :
VSLib.Entity
,
VSLib.HUD.Item
GetPressedButtons() :
VSLib.Entity
GetRandNumber() :
VSLib.Utils
GetRandValueFromArray() :
VSLib.Utils
GetRawHealth() :
VSLib.Entity
GetReviveCount() :
VSLib.Player
GetScriptScope() :
VSLib.Entity
GetSenseFlags() :
VSLib.Entity
GetSize() :
VSLib.HUD.Item
GetSlot() :
VSLib.HUD.Item
GetSpawnLocation() :
VSLib.Player
GetSteamID() :
VSLib.Player
GetString() :
VSLib.HUD.Bar
,
VSLib.HUD.Countdown
,
VSLib.HUD.Item
,
VSLib.HUD.Menu
GetSurvivorSlot() :
VSLib.Player
GetTeam() :
VSLib.Entity
,
VSLib.Player
GetTickString() :
VSLib.HUD.Countdown
GetTimeTable() :
VSLib.Utils
GetUniqueID() :
VSLib.Player
GetUserId() :
VSLib.Player
GetValue() :
VSLib.HUD.Item
GetVelocity() :
VSLib.Entity
GetVictimOfAttacker() :
VSLib.Utils
Give() :
VSLib.Player
GiveAdrenaline() :
VSLib.Player
GiveAmmo() :
VSLib.Player
GiveUpgrade() :
VSLib.Player
Generated on Thu Jun 5 2014 22:21:38 for VSLib by
1.8.7